![]() ![]() Make sure you get all of it and don't accidentally copy anything else. Go back to Google docs and copy only the first line of text. This next part can be tedious, but shouldn't take more than five minutes depending on the length of your ASCII image. The input to output latency of this function is probably close to 25 cycles, so out measured throughput of ~7 cycles means that the CPU was able to run several copies in parallel, not too terrible all things considered. Profile > Edit Profile > Featured Showcase. Only two of those accesses remained in the fast loop, because the rest were hoisted up and out of the loop. There are no less than five chained (pointer-chasing) memory accesses. Since it’s a standalone function call, it has to do more work. Lea edx, edx = rdi + 0x80 movsxd rax, edi zero extend c cmp edx, 0x17f check that c is in -128 to 255 ja 2 a if not, we're done mov rdx, QWORD PTR lookup TLS index mov rdx, QWORD PTR fs : access TLS at index mov rdx, QWORD PTR dereference TLS pointer mov rdx, QWORD PTR load current toupper lookup table mov eax, DWORD PTR lookup c in LUT 2 a: ret Here’s what that looks like on my system: ![]() The loop itself is one instruction shorted, but of course you need to run all the code inside toupper as well. The Tank is wound up by using your finger to rotate. ![]() Getting the correct length of elastic band ( or wax slice thickness ) is important for good tank action. Notches cut into the flanges of the thread spool give the Tank grip for climbing. The slow version, on the other hand, leaves the toupper() inside the loop. The ASCII art of this website has been created by many different artists and credit has been given where the artist is known. The trailing ends of the 2 matchsticks provide the traction and keep the Tank moving in a straight line. So now the assembly makes sense: the fast version of the algorithm inlines the toupper body, but it can’t inline the _ctype_toupper_loc() call 9 however, this call is declared _attribute_((const)) which means that its return value depends only on the arguments (and here there are no arguments) and so the compiler knows it returns the same value every time and so can be hoisted out of the loop, so the loop body has only a few loads associated with the lookup table, the store of the new value to the buffer, and loop control 10. That function returns a thread-local pointer (a const int **), which in turn points to a lookup table which given a character returns the uppercase version 8. We see that toupper is implemented as an extern inline function that first checks that the range of the char fits within a byte 7 and then looks up the character in the table returned by _ctype_toupper_loc(). It also keeps you from being a loot pinata that gankers love to target.Void toupper_branch ( char * buf, size_t size ) You keep the cost down by using meta 2 mods, while keeping equal or better performance. That's pretty much the reason why rat specific hardener setups are used. Many shield tanking ships also have a large em hole, and you could normally be fitting an extra tracking computer in that slot if you weren't trying to close an em hole that will only be hit by a few rat types. For example, if you want to omni a shield tank you are generally looking at using an expensive gist armor booster and a pair of caldari navy invulnerability fields, which can easily break 1.5 bil. In my experience omni-tanks are discouraged because they require expensive modules to pull off well, and you could probably fit an extra offensive module or two if you did a rat specific tank. new main battle tanks cold war soviet union russia battle tanks dot art text art ascii art.Hammer and Sickle explores the use of huge tanks and other. ![]() Has anyone got any fits that does this? Thanks in advance. Does anyone have any Tank fits that covers all damage types? I've got a Talos, and the tank on that is good for missions, but I'd like an Armour tank that can hold against all damage types in all situations. This got me thinking about Anti-Sansha ship fits. Hey all, I was doing a mission last night with a mate and we both ended up going against Sansha ships, including a couple of Nightmares. ![]()
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